OOUX Training at your Event

Half-Day OOUX Workshop

An interactive, intense, and highly applicable crash course

Why it's awesome

Often conference workshops are inspiring in the moment, but when Monday rolls around and co-workers ask, "So what did you learn?" — that question is hard to answer. Designers find themselves wondering how to apply exercises that were designed for a workshop setting, but not necessarily the real world.

OOUX workshops are different. They are visual, engaging, collaborative, and often "mind-bending" in the moment. But when it comes time to use OOUX principles on a current project, participants will experience new confidence in tackling complexity and breaking down a problem. The OOUX process is a repeatable formula for creating elegantly simple and intuitive UX. And after a half-day workshop with Sophia, your conference attendees will be set up with incredibly valuable tools to do just that.

If your conference attracts UXers, developers, and digital product professionals that deal with:

  • organizing massive amounts of information,
  • synthesizing research into clean structured content,
  • facilitating a more collaborative team environment,
  • or working within complex enterprise environments...

then this popular half-day workshop will be a perfect addition for your event's schedule.

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The Agenda

Introduction to Object-Oriented UX, an Interactive Lecture

🤓 Invite the whole company! Sophia Prater will lead the group through an introduction to OOUX and the ORCA process that will engage your product and design team, your developers, the C-suite, marketing, project management and everyone in-between. This interactive lecture features plenty of exercises, participation, and real-world examples.

  • Explore the cognitive science that backs up OOUX.
  • Get a tour of the ORCA process of defining objects, relationships, calls-to-action, and attributes.
  • Learn about the four types of unintuitive objects that can easily creep into your designs without the help of OOUX.


Hour 1: Introducing Object-Oriented UX

(quick 5 minutes break)

Hour 2: An overview of the ORCA process. For each pillar of ORCA (objects, relationships, calls-to-action, and attributes) will will review important terms, the cognitive psychology, the UX fail associated with ignoring it, and the methodologies used by OOUXers.

We will have about 10-15 minutes for discussion and questions at the end!

Workshop: ORCA Discovery

Up to 40 participants. Bring in a cross-functional group of UXers, Product Owners, Developers.

In this workshop, we will dive into Discovery, OOUX-style. The first round of ORCA helps us begin to transform research/goals into structure. Teams uncover complexity EARLY and come up with more questions than answers—questions that should be tackled by additional research.

  • find and define objects from a custom design challenge, created just for your organization.
  • map object relationships using a system model and a nested-object matrix
  • brainstorm CTAs by user role
  • Depending on time, we might get started on the process of structuring objects with attributes.

More Details

Our half-day workshops can be scaled to 3 to 4 hours.  If you event has a theme, we'll create a design challenge that aligns to the conference theme.

How does a half-day workshop compare to a full day workshop?

During the full-day workshops we will use a more complex design challenge and have more time in each activity. The Half-day workshop is a whirlwind, while the full-day workshop allows participants to dig deeper into the methodology. We also take more time for questions and discussion during the full-day workshop.